1 bonus2 bSkillAtk,WM_SEVERE_RAINSTORM_MELEE,15; if(getrefine()>6) { bonus bFixedCastrate,-(getskilllv(BA_MUSICALLESSON)*4); } if(getrefine()>8) { bonus2 bSkillUseSP,WM_SEVERE_RAINSTORM,10; }
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