1 bonus bDex,1; bonus bAgi,1; autobonus "{ bonus bCritical,20; }",15,4000,0,"{ specialeffect(EF_ENHANCE, AREA, playerattached()); }";
Powered by FluxCP and Hercules. — Version 2.0.0 @1835d3748a
Page generated in 0.15961 second(s). Number of queries executed: 12.