1 bonus bUnbreakableWeapon,0; bonus bMatk,30*(getrefine()/3); if (getrefine()>=7) { .@val = 1; bonus4 bAutoSpell,HW_MAGICPOWER,1,10,0; } if (getrefine() >= 4) { bonus2 bMagicAddRace, RC_All, 5*(.@val+1); }
Powered by FluxCP and Hercules. — Version 2.0.0 @1835d3748a
Page generated in 0.1577 second(s). Number of queries executed: 12.