1 if(getrefine()>5) { bonus2 bSkillAtk,SO_PSYCHIC_WAVE,(getrefine()-5)*2; bonus bMaxHPrate,-(getrefine()-5)*2; } bonus2 bSkillVariableCast,SO_PSYCHIC_WAVE,-3000; bonus2 bSkillUseSP,SO_PSYCHIC_WAVE,-60;
1 itemheal 0,-100;
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